CommonEvent 55
Name = "スキル：遊ぶ301～320"

  999([70])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 301, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["tora_fc1", 0, 0, 2])
      ShowText(["\\n<Konan>Wahaha!!"])
      ShowText([""])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["tora_fc1", 0, 0, 2])
      ShowText(["\\n<Konan>Ohhhh!!"])
      ShowText([""])
      Script(["interrupt_skill(2698)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["tora_fc1", 1, 0, 2])
      ShowText(["\\n<Konan>I'm getting drowsy..."])
      ShowText([""])
      ChangeState([0, 301, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Konan fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["tora_fc1", 1, 0, 2])
      ShowText(["\\n<Konan>Let me give you this.\nI'm not a cat..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Konan presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([334, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[334]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["tora_fc1", 0, 0, 2])
      ShowText(["\\n<Konan>Hmph!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 302, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["vampire_fc1", 1, 0, 2])
      ShowText(["\\n<Wilhemina>Kukuku..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wilhemina is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["vampire_fc1", 0, 0, 2])
      ShowText(["\\n<Wilhemina>I'll show you the dance of the night..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wilhemina is dancing a cheerful dance!\n...But nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["vampire_fc1", 0, 0, 2])
      ShowText(["\\n<Wilhemina>I shall begin my eternal slumber..."])
      ShowText([""])
      ChangeState([0, 302, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Wilhemina fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["vampire_fc1", 0, 0, 2])
      ShowText(["\\n<Wilhemina>I'll give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...brought refreshments!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([313, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[313]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["vampire_fc1", 0, 0, 2])
      ShowText(["\\n<Wilhemina>I shall have a meal..."])
      ShowText([""])
      Script(["interrupt_skill(2537)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 303, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
      ShowText(["\\n<Jellaila>Ufufu..."])
      ShowText([""])
      Script(["interrupt_skill(3288)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
      ShowText(["\\n<Jellaila>I pray for everyone's victory..."])
      ShowText([""])
      Script(["interrupt_skill(3288)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["jeraira_fc1", 1, 0, 2])
      ShowText(["\\n<Jellaila>Someday, I will also be a star..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jellaila is practicing her signature..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
      ShowText(["\\n<Jellaila>Please have this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jellaila presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([365, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[365]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
      ShowText(["\\n<Jellaila>I'll play an enticing tune..."])
      ShowText([""])
      Script(["interrupt_skill(2079)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 304, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
      ShowText(["\\n<Ribo-Ribo>Carrying out evacuation..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ribo-Ribo ran away!\n...But she didn't know the way, and soon came back."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
      ShowText(["\\n<Ribo-Ribo>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ribo-Ribo makes a sidelong glance...\nHowever, it appeared to be more like a glare!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
      ShowText(["\\n<Ribo-Ribo>System error, searching for solutions..."])
      ShowText([""])
      ChangeState([0, 304, 0, 15])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ribo-Ribo has become paralyzed!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
      ShowText(["\\n<Ribo-Ribo>System error, initiating reboot..."])
      ShowText([""])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
      ShowText(["\\n<Ribo-Ribo>Slaughter mode, executing..."])
      ShowText([""])
      Script(["interrupt_skill(3311)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 305, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["anfill_fc1", 0, 0, 2])
      ShowText(["\\n<Amphil>Fufu, ufufu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amphil is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["anfill_fc1", 2, 0, 2])
      ShowText(["\\n<Amphil>My body got tangled..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amphil's tentacles got tangled up, and she is unable to move..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["anfill_fc1", 0, 0, 2])
      ShowText(["\\n<Amphil>You're a nuisance...!"])
      ShowText([""])
      Script(["interrupt_skill(2776)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["anfill_fc1", 0, 0, 2])
      ShowText(["\\n<Amphil>I want to parasitize..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amphil is muttering to herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["anfill_fc1", 0, 0, 2])
      ShowText(["\\n<Amphil>Eii!"])
      ShowText([""])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 306, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["twinkel_fc2", 4, 0, 2])
      ShowText(["\\n<Twinkell>What?!"])
      ShowText([""])
      ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
      ShowText(["\\n<Twinkell>What are you...!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Twinkell's heads are arguing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
      ShowText(["\\n<Twinkell>Here, do your best..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Twinkell is cheering for everyone!\n...But nobody heard her."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["twinkel_fc2", 4, 0, 2])
      ShowText(["\\n<Twinkell>Beat down the girl next to me..."])
      ShowText([""])
      ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
      ShowText(["\\n<Twinkell>Tear off the girl next to me..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Twinkell is thinking evil thoughts..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
      ShowText(["I'll give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Twinkell presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([394, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[394]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
      ShowText(["\\n<Twinkell>A present of poison gas..."])
      ShowText([""])
      Script(["interrupt_skill(3304)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 307, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Anemo>Ufufufu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anemo is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Anemo>I'll show you my dance...♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anemo is dancing a cheerful dance!\n...But nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Anemo>I love playing with fire..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Anemo>Here, please eat this."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anemo presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([327, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[327]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
      ShowText(["\\n<Anemo>Go somewhere else..."])
      ShowText([""])
      Script(["interrupt_skill(2776)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 308, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
      ShowText(["\\n<Mio>I call upon the waves!"])
      ShowText([""])
      Script(["interrupt_skill(2603)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
      ShowText(["\\n<Mio>Ununu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mio looks confused..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["suiryu_fc1", 1, 0, 2])
      ShowText(["\\n<Mio>I am a noble dragon of the sea!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mio is practicing her catchphrase..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
      ShowText(["\\n<Mio>I shall give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mio presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([403, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[403]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["suiryu_fc1", 0, 0, 2])
      ShowText(["\\n<Mio>Fwah! It's shocking!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 309, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["manta_fc1", 0, 0, 2])
      ShowText(["\\n<Ocean>The king of the sea shall now mediate this field!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ocean tries to stop the fight!\nBut no one is listening..."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["manta_fc1", 1, 0, 2])
      ShowText(["\\n<Ocean>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ocean makes a sidelong glance...\nHowever, it appeared to be more like a glare!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["manta_fc1", 0, 0, 2])
      ShowText(["\\n<Ocean>Men these days are truly frail..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ocean began preaching!\n...But nobody was listening."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["manta_fc1", 1, 0, 2])
      ShowText(["\\n<Ocean>Eat this so you can get bigger."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ocean presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([405, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[405]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["manta_fc1", 0, 0, 2])
      ShowText(["\\n<Ocean>Ohhhh!!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 310, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ikkaku_fc1", 0, 0, 2])
      ShowText(["\\n<Horn>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Horn is staring blankly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ikkaku_fc1", 0, 0, 2])
      ShowText(["\\n<Horn>I'll call forth a tsunami...!"])
      ShowText([""])
      Script(["interrupt_skill(2603)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ikkaku_fc1", 1, 0, 2])
      ShowText(["\\n<Horn>I'm going to rest a little..."])
      ShowText([""])
      ChangeState([0, 310, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Horn fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ikkaku_fc1", 0, 0, 2])
      ShowText(["\\n<Horn>I'll give you this.\nIt has nothing to do with me..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...brought refreshments!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([328, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain an \\ii[328]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ikkaku_fc1", 0, 0, 2])
      ShowText(["\\n<Horn>All right, let's do this!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 311, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Sicily>Let's have fun dancing! ♪"])
      ShowText([""])
      Script(["interrupt_skill(2032)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Sicily>Ehehehe..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sicily is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Sicily>I'm taking a nap...♪"])
      ShowText([""])
      ChangeState([0, 311, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sicily fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Sicily>This kid is my friend♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sicily presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([450, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained Chi Pa Pa!!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Sicily>This is a fairy dance! ♪"])
      ShowText([""])
      Script(["interrupt_skill(2037)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 312, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
      ShowText(["\\n<San>Seii! Seii!"])
      ShowText([""])
      Script(["interrupt_skill(3287)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
      ShowText(["\\n<San>Seii! Seii!"])
      ShowText([""])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
      ShowText(["\\n<San>Spirit of earth, grant us protection...!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["San is praying to the earth..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
      ShowText(["\\n<San>Eat this to get stronger!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["San presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([329, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[329]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
      ShowText(["\\n<San>Crap!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 313, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
      ShowText(["\\n<Carcana>This is boring..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Carcana is staring blankly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
      ShowText(["\\n<Carcana>I'm feeling hungry..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Carcana is eating some food she stole..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["carbuncle_fc1", 1, 0, 2])
      ShowText(["\\n<Carcana>Smile♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Carcana flashes a sweet smile!\n...But nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["carbuncle_fc1", 1, 0, 2])
      ShowText(["\\n<Carcana>This is fresh and tasty♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...brought refreshments!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([306, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[306]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
      ShowText(["\\n<Carcana>I'll protect everyone...!"])
      ShowText([""])
      Script(["interrupt_skill(1717)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 314, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["gigantic_fc1", 1, 0, 2])
      ShowText(["\\n<Jame>What's for lunch today?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jame is getting excited..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
      ShowText(["\\n<Jame>I'll draw pictures on the ground!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jame is doodling on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["gigantic_fc1", 1, 0, 2])
      ShowText(["\\n<Jame>*snore*..."])
      ShowText([""])
      ChangeState([0, 314, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jame fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
      ShowText(["\\n<Jame>Isn't it nice and warm...?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jame is lying on the ground sunbathing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
      ShowText(["\\n<Jame>Cruuush!"])
      ShowText([""])
      Script(["interrupt_skill(2993)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 315, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Airy>Ufufufu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Airy is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Airy>It's time to perish..."])
      ShowText([""])
      Script(["interrupt_skill(2042)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
      ShowText(["\\n<Airy>As the Queen, I'm the best when it comes to playing with fire...\n...Hyaaaaa!!"])
      ShowText([""])
      ShowText([""])
      ChangeState([0, 315, 0, 13])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Airy is playing with fire...\nShe blunders, and her body catches on fire!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Airy>Everyone, please do your best...♪"])
      ShowText([""])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
      ShowText(["\\n<Airy>Let's watch the fairy's dance..."])
      ShowText([""])
      Script(["interrupt_skill(2037)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 316, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Freya makes a sidelong glance...\nHowever, it appeared to be more like a glare!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>As the Queen, I have a vast knowledge of music..."])
      ShowText([""])
      Script(["interrupt_skill(3305)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>Unlike the fairies, I'm not good at dancing, but..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Freya is dancing a cheerful dance!\n...But nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>Let me give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Freya presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([404, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[404]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>Haa!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 317, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
      ShowText(["\\n<Aria>Lalalaaa♪"])
      ShowText([""])
      Script(["interrupt_skill(3288)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
      ShowText(["\\n<Aria>Ahaha, this is fuuun! ♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aria is dancing and singing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
      ShowText(["\\n<Aria>Go for it! Fight!"])
      ShowText([""])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
      ShowText(["\\n<Aria>I'll give you this!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aria presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([304, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[304]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["f_alraune_fc1", 0, 0, 2])
      ShowText(["\\n<Aria>This is a flower's fragrance...♪"])
      ShowText([""])
      Script(["interrupt_skill(2922)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 318, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["f_dryad_fc1", 0, 0, 2])
      ShowText(["\\n<Rachel>This is perfect weather for photosynthesis..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rachel is lying on the ground sunbathing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["f_dryad_fc1", 2, 0, 2])
      ShowText(["\\n<Rachel>*sob*...*sob*...."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rachel is pretending to cry!\n...But no one paid any attention."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["f_dryad_fc1", 2, 0, 2])
      ShowText(["\\n<Rachel>Would you please stop this fighting...?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rachel tries to stop the fight!\nBut no one is listening..."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["f_dryad_fc1", 0, 0, 2])
      ShowText(["\\n<Rachel>This is full of nutrition..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rachel presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([307, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[307]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["f_dryad_fc1", 0, 0, 2])
      ShowText(["\\n<Rachel>Yaaaa!"])
      ShowText([""])
      Script(["interrupt_skill(2904)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 319, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["walraune_fc1", 3, 0, 2])
      ShowText(["\\n<Belladonna>Fufufu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Belladonna is staring with an intrigued look at something..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["walraune_fc1", 3, 0, 2])
      ShowText(["\\n<Belladonna>Sexy flower pose!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Belladonna struck her signature pose!\n...But nobody was watching."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["walraune_fc1", 3, 0, 2])
      ShowText(["\\n<Belladonna>I should go to sleep now..."])
      ShowText([""])
      ChangeState([0, 319, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Belladonna fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["walraune_fc1", 3, 0, 2])
      ShowText(["\\n<Belladonna>Please eat this."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Belladonna presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([346, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain an \\ii[346]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["walraune_fc1", 3, 0, 2])
      ShowText(["\\n<Belladonna>Melt in the fragrance of flowers...!"])
      ShowText([""])
      Script(["interrupt_skill(2921)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 320, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["dryad_fc1", 1, 0, 2])
      ShowText(["\\n<Doria>Do your best♪ Do your best♪"])
      ShowText([""])
      Script(["interrupt_skill(2922)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["dryad_fc1", 1, 0, 2])
      ShowText(["\\n<Doria>Hawawaaa..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Doria is in a daze..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["dryad_fc1", 1, 0, 2])
      ShowText(["\\n<Doria>This is fun! ♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Doria is dancing and singing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["dryad_fc1", 1, 0, 2])
      ShowText(["\\n<Doria>Please have this♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Doria presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([394, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[394]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dryad_fc1", 1, 0, 2])
      ShowText(["\\n<Doria>This is a nice scent♪"])
      ShowText([""])
      Script(["interrupt_skill(2922)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
